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  <titleInfo>
    <title>Fundamentals of game design</title>
  </titleInfo>
  <name type="personal">
    <namePart>Adams, Ernest.</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <name type="personal">
    <namePart>Rollings, Andrew.</namePart>
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  <typeOfResource>text</typeOfResource>
  <genre authority="marc">bibliography</genre>
  <originInfo>
    <place>
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    <place>
      <placeTerm type="text">Upper Saddle River, N.J</placeTerm>
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    <publisher>Pearson Prentice Hall</publisher>
    <dateIssued>2007</dateIssued>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xxiii, 669 p. : ill. ; 24 cm.</extent>
  </physicalDescription>
  <note type="statement of responsibility">Ernest Adams and Andrew Rollings.</note>
  <note>Includes bibliographical references and index.</note>
  <subject authority="lcsh">
    <topic>Computer games</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Computer games</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Video games</topic>
  </subject>
  <classification authority="lcc">QA76.76.C672.A3 2007</classification>
  <identifier type="isbn">0131687476 (alk. paper)</identifier>
  <identifier type="uri">http://www.loc.gov/catdir/toc/ecip0617/2006023805.html</identifier>
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